1.1 Update


Version 1.1 patch notes:

  • The game now has an Android build! Here’s a really crusty screenshot:

  • There are 2 new enemy types which appear more frequently the further down you are in the dungeon.

  • Rabbits now have proper navigation to pathfind to the player.

  • Fixed an error where bunnies would take a long time to activate.

  • Dungeon generation changes based on how deep you are. As you progress there’ll be more rooms and upgrades on the floor, and the rooms and hallways will get larger.

  • If you’ve collected all of the upgrades on the floor and killed all the rabbits, you’ll automatically get skipped to the next floor (to save time on walking to the exit).

  • Adjusted the scaling of things like upgrade increases / enemy stats.

  • The game now keeps track of your highscore (which is the furthest floor you made it to).

  • Made a non-placeholder health counter.

  • Added more audio.

  • Animated a walk cycle (and you move 25% faster than before).

Get Lagomash

Leave a comment

Log in with itch.io to leave a comment.